AI Insights · Timothy · October 2021
Top 5 Disney Games on Android in Chile: Q3 2021 Performance
Discover the performance of the top 5 Disney-themed games on Android in Chile during Q3 2021, including download, revenue, and active user trends.
In Q3 2021, the top Disney-themed games on the Android platform in Chile showcased diverse trends in downloads, revenue, and active users. Here’s a closer look at their performance, based on data from Sensor Tower.
MARVEL Future Revolution saw a significant surge in weekly revenue following its release on August 22, 2021. The game peaked at approximately $7.5K in the week of August 30 before tapering off to $829 by the end of September. Weekly downloads mirrored this trend, starting strong at 46K in the launch week and gradually declining to 847 by the last week of September. Active users also followed a similar trajectory, beginning at 43.6K and decreasing to 5.1K over the same period.
The Simpsons™: Tapped Out maintained a relatively steady performance throughout the quarter. Weekly revenue fluctuated slightly, peaking at $1K in late August and ending at $452 in the final week of September. Weekly downloads remained consistent, averaging around 2.6K to 3.9K. Active users hovered around 23.7K to 25.5K, showing minor fluctuations but overall stability.
Disney Magic Kingdoms had a varied performance in Q3. Weekly revenue saw a notable increase, reaching $707 in the week of August 30 before settling at $483 by the end of September. Downloads experienced a peak in early August with 2.6K, then saw a gradual decline to 771 in the last week of September. Active users followed a similar pattern, starting at 4.2K in early August and decreasing to 2.8K by the end of the quarter.
Marvel Contest of Champions demonstrated strong financial performance with weekly revenue consistently above $7.5K, peaking at $13.5K in late June and maintaining around $7.5K to $9.2K throughout September. Downloads were relatively stable, ranging from 755 to 2.2K, with a peak in late August. Active users showed a slight increase, starting at 8.4K in late July and reaching 10.1K by late August, before gradually decreasing to 8.4K by the end of September.
MARVEL Future Fight had fluctuating revenue, with notable peaks at $4.2K in mid-July and $4.9K in early August, ending at $3.9K by the last week of September. Downloads saw a peak of 2.8K in mid-September before dropping to 488 by the end of the month. Active users showed significant variation, starting at 21.9K in early July and decreasing to 13.7K by the end of September.
For more insights into mobile app performance, visit Sensor Tower.